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NOTES TAKEN IN RESEARCH FOR A POEM ABOUT MS. PAC-MAN Elliot Harmon |
It wasn’t even a real Namco game, I learn We’re made to understand the female Pac-Man was key:
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I ask Kathleen about it over coffee. “That’s dumb,” She also has lipstick, in fairness, and a beauty mark, yellow circle, is androgynous. But no,
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no, Pac-Man must be a boy. Though I believed, frog, that the frog existed first. The ghosts, never identified become their female forms: Inky, Pinky,
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There’s a sound, like some electric siren, that permeates
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More than your hair or brushing your hair, I miss you always played, let alone you.
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I do not know which to prefer,
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In a Youtube video, a thirteen-yr-old boy beats three levels increasing speed. The ghosts go where they must. Is that how
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they’re numbly labeled by instructions? the humanness of ghosts unquestionably real, the chorus relentlessly chanting, “Wow.”
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Each note an invitation to cantilever words a female character?” She shakes her head.
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Unlike Pac-Man, Ms. Pac-Man hints at plot, Act 1: They Meet. Serendipitously a cartoon heart Act 2: The Chase. Pac-Man chases Ms. Pac-Man Act 3: Junior. A stork drops a baby
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but nothing is resolved. The acts repeat indefinitely. Actually, Marc tells me, it does end. Around
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so there is that. For so long I believed that everyone
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I stall the ghosts until they’re the game,” I say. She’s carrying
__ Even with the narrative through line, I like to think of each section of this poem as a distinct movement, with its own rhythm and internal logic. The Stevens reference is a joke, but it’s also supposed to be a statement of intent, both about form and about the poem’s relationship to its subject. Workshopping the poem taught me that there are poets who hate video games. I mean, they actually hate hate them; as in, want to eradicate them. I hope that both poetry and video games last as long as possible in the culture war, but I’ll gladly side with the winner when the time comes
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